Kling 3.0 Turbo is the fast lane of the Kling 3.0 generation. It takes a prompt or a still image, produces 720p or 1080p, and drops the sound switch in exchange for turnaround.
A real resolution choice, unlike the 2.6 generation which has none.
The fast tier of the 3.0 generation, which is the whole reason it exists.
Generated with Kling 3.0 Turbo on this site on 2026-08-04, five seconds at 720p, unretouched. One clip rather than three: video bills per second, and one honest example says more than a paragraph describing several.
Kling 3.0 Turbo is the fast variant of the Kling 3.0 generation. It takes a prompt, or a still image plus a prompt describing the motion, and returns a clip at either 720p or 1080p. The interesting thing is what it does not have: there is no sound field on this model at all. Kling 2.6 and Kling 3.0 both generate audio with the shot as an option; Turbo simply does not offer it, which makes the choice between them less about quality than about what the clip needs.
If the video will sit under a voiceover or a music bed — which most published short video does — the sound the other models generate is something you would mute anyway, and Turbo is the one to use. If the audio is the point, it has to be 2.6 or 3.0. Resolution is a required field rather than a default, and it is the price: 1080p runs about a quarter more per second than 720p.
Creative engine
Per second, by resolution. Nothing else moves the rate.
Same generation as Kling 3.0, tuned for turnaround rather than for the ceiling.
The API has no audio field. For a clip that needs generated sound, use Kling 2.6 or 3.0.
720p or 1080p has to be stated, and it is roughly a 25% price difference.
Pick Turbo when the clip is going to be silent anyway and you want it back quickly. That describes most social video, most background footage, and every clip that will end up under a voiceover — which together is most of what anyone actually publishes. It is also the only Kling here that gives you 1080p as a plain request field, so it is the one to use when delivery resolution is fixed by where the video is going rather than by taste. Go to Kling 2.6 instead when the sound is part of the idea, and to Kling 3.0 when you need multi-shot sequences or its higher ceiling and are willing to wait for it.
You are not paying for audio you were going to replace with a music bed.
Delivery resolution stated directly rather than implied by a tier.
The fast tier of its generation, which matters when you are iterating on motion.
What this variant offers, and where the rest of the Kling line differs.
Generate a clip from a written description with no source material.
Start from a still and describe the motion you want added to it.
Required on every request, and the only thing that changes the per-second rate.
Aspect ratio is chosen when generating from text; from an image it follows the source.
Taken from the published KIE (kie.ai) schema for this model, which is the API it runs on here.
Four steps, and the third is the one that keeps the cost down.
A still gives you the look before anything moves, which removes half the variables.
Say what the camera does and what moves in frame as two instructions, not one sentence.
Resolution does not change whether the motion works, and it is a quarter of the cost difference.
Once the shot is right, generate it again at delivery resolution.
Clips where the audio was always going to come from somewhere else.
B-roll and cutaways where the soundtrack is recorded separately.
Vertical video where the platform's delivery resolution is the whole spec.
Several attempts at one shot, where turnaround is the constraint.
A photo you already have, given a camera move at delivery resolution.
One credit pool covers Nano Banana images and Seedance and Veo video. The cost shows before every run, and failed jobs are not charged. Use a subscription for ongoing work, or a one-time pack when you just need to top up.
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Use one balance across every supported image and video model — ten of them today, listed below — and check the credit cost before each request.
Video models
Image models
Model credit guide
You're only charged for successful generations. The exact estimate in the generator varies by model, length, resolution, audio, and number of images.
| Type | Model | Credit cost |
|---|---|---|
| Video | Seedance 2.0 | 5s 720p image-to-video ≈ 188 credits; text-to-video ≈ 308 credits. Scales with resolution and length. |
| Video | Seedance 2 Fast | Faster and lower cost. 5s 720p text-to-video ≈ 248 credits. |
| Video | Seedance 2 Mini | The cheapest Seedance tier. 5s 720p ≈ 154 credits, 5s 480p ≈ 72 credits. |
| Video | Seedance 1.5 Pro | Audio doubles the rate. 5s 720p ≈ 27 credits silent, ≈ 53 with audio; 1080p ≈ 57 and ≈ 113. |
| Video | Veo 3.1 | Billed per video, not per second (Lite tier). About 45 credits at 720p and 53 at 1080p. |
| Video | Kling 3.0 | Audio raises the rate. 5s 720p ≈ 105 credits silent, ≈ 150 with audio; 1080p ≈ 135 and ≈ 203. |
| Video | MiniMax H3 | Fixed 2K, no resolution ladder. Priced per second — a 5s clip ≈ 158 credits. |
| Image | Nano Banana 2 | Generate or edit from text and images. About 8 credits per 1K image, 12 at 2K, 18 at 4K. |
| Image | Nano Banana Pro | Consistent run times across generations. About 12 credits per 1K or 2K image, 21 at 4K. |
| Image | Nano Banana 2 Lite | Faster, simpler variant. A flat 8 credits per image at every resolution. Start here to test. |
| Image | GPT Image 2 | The lowest-cost image model here. About 3 credits per 1K image, 6 at 2K, 12 at 4K. |
| Image | Seedream 5.0 Lite | Flat pricing — about 8 credits per image whether you generate or edit. |
Common questions about the fast variant of Kling 3.0.
No. This model has no audio field at all. Kling 2.6 and Kling 3.0 both generate sound with the shot as an option; Turbo does not.
About 135 credits for 5 seconds at 720p and about 170 at 1080p. Billing is per second, so a 10-second clip is roughly double.
Same generation, tuned for turnaround. Kling 3.0 adds multi-shot sequences, a 4K tier and the sound option; Turbo trades those for speed and a simpler request.
For the clip you publish, usually. For the attempts before it, no — resolution has no bearing on whether the motion you described actually happens.
Video generation is not deterministic; the same prompt produces a different take on each run. Testing at 720p is the cheap way to absorb that.
Credits are returned automatically, unless the request broke the content policy.
Describe the camera move and the subject move, test at 720p, and run the keeper at 1080p.
Length is the main lever on cost, so short tests are cheap tests.