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Text only · Costume + power in one render · Free to start

MHA OC Maker

One power, one costume built to survive it, and a full-body hero drawn in the academy style.

Start from the power, not the lookAn original hero, not a canon oneNothing to upload
MHA OC maker runs

What happens when the costume answers the power

Three runs from our own testing on this page's model. In each one the description named the ability first and the costume second. Every output is AI-generated, so your hero varies with what you write — treat these as what the tool aims at rather than a fixed result. All three came out of this MHA OC maker from written descriptions alone.

Electric arcs, so the gauntlets got heavier
Costume

Electric arcs, so the gauntlets got heavier

The power was stated as faint electric arcs along both forearms. Everything else in the design follows that: reinforced bracers, a short cape that cannot tangle, goggles pushed up rather than a full helmet.

Design a costume
Crystal growth, so the frame stayed light
Power

Crystal growth, so the frame stayed light

An ability that erupts from the forearm needs the arms clear. The suit went plated at the shoulders and thin everywhere else, and the palette followed the crystal rather than the other way round.

Try a power
A whole class, four silhouettes apart
Line-up

A whole class, four silhouettes apart

Four heroes in one frame is the fastest way to see whether your design is distinct. If two of them read the same at a glance, one of them needs a different shape rather than a different colour.

Build a line-up
Character design tool

What is an MHA OC maker?

An OC is an original character you invented, drawn in the visual language of a series you follow. An MHA OC maker takes a written hero — one power, a costume, a colour scheme — and returns finished illustration in the bright, heavy-outlined hero-academy style. It draws your hero. It does not redraw the ones from the show, and steering it away from those is what makes the result yours.

Image tool

The costume is the interesting problem in this genre, and it is a design problem with an actual rule: the suit has to make sense for the power. A hero who throws heat needs vented, heat-resistant plating; one who moves fast needs nothing loose enough to catch air; one whose ability hurts their own body needs padding exactly where the damage lands.

Write the power first, then write the costume as a solution to it, and the illustration stops looking like a generic superhero and starts looking designed. On Kavel this runs on Nano Banana 2, so a full-body hero finishes in one generation, the credit cost is visible before you commit, and a failed run is refunded automatically unless it broke the content policy.

Creative engine

How a hero is drawn

Name the power, build the costume around it, then run it. The MHA OC maker reads the ability first and dresses the character second.

Text only
Full-body art
Hero-academy anime
One power, stated plainly

One power, stated plainly

"Crystal growth from the forearms" is drawable. "Space manipulation" is not. The more physical the ability, the more the illustration has to work with.

Two colours and one silhouette

Two colours and one silhouette

Navy and gold, slate and mint, black and orange. Two colours plus one strong shape — cape, bracers, visor — is enough to make a hero readable at a glance.

Support gear counts as a design

Support gear counts as a design

Not every character in this world fights. A workshop student with a welding visor and a tool harness is a hero design too, and a far less crowded one.

How to use

Write the power before you write the suit

The default prompt carries the era, the rendering and the academy setting. These three are yours. An MHA OC maker draws exactly what you name, so the power line is doing most of the work here.

1

State one physical ability

Crystal growth, sound blasts, ice from the palms, a body that hardens. Physical abilities draw well because they leave visible evidence in the frame; abstract ones leave nothing to render.

2

Build the costume as a solution to it

Ask what the power would break, then armour that part and leave the rest light. This single habit is the difference between a designed hero and a colour swap.

3

Fix two colours and one strong shape

Navy and gold with a short cape. Slate and mint with plated shoulders. Two colours and one silhouette are what make a hero recognisable in a group shot.

Answers

MHA OC maker FAQ

What people ask before their first hero. What people ask before their first run on an MHA OC maker.

It will try, and the result is an approximation of a character who already exists with the costume details slightly off. Describe your own power and suit instead — that is what this page is built to draw.

No. The hero comes entirely from your written description of the power and the costume, so there is no upload step and no likeness involved.

Poorly, and the fix is easy. Abstract abilities leave nothing visible in a frame, so translate yours into physical evidence — not "gravity control" but "debris hanging in the air around her, hair floating". The model draws what is visible.

Repeat the costume description word for word and change only the pose or setting clause. Consistency comes from repeating the design details, not from the model remembering a previous run.

No. Kavel is an independent AI image generator, not affiliated with, endorsed by, or connected to the rights holders of My Hero Academia. It draws original characters in a hero-academy art style; it does not reproduce the series' characters.

No. Credits come back automatically unless the content policy blocked the run, so iterating on a costume is not a gamble.

Kavel pricing — pay only for what you generate

Credits are shared across everything Kavel runs. You see the cost before each run, and a failed job is never charged.

50% OFFYour first purchase is half price
No sign-up

Free

Start generating before you pay anything, and keep earning credits every day you come back. No card, no account needed.
Incl. tax
$0
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What's included

  • 15 credits before you sign up
  • +50 a week from daily check-ins
  • = 232 a month — 46 images or 5 videos
  • No card, no account
  • Unlimited free engineGrok Imagine
  • Photo editingNano Banana 2 Lite

Secure checkout by Stripe. Card details never touch our servers.

Start here

Starter

A monthly balance that keeps a steady run of clips and images going — on every model Kavel carries.
Incl. tax
$59.80
$29.90 / month
The whole shelf is open from day one.
Quantity1x · $29.90
Total: 3,150 credits

What's included

  • 3,150 credits per month
  • Up to 630 images or 78 videosGrok ImagineNano Banana
  • Clean downloads, no watermark
  • Every model unlockedVeo 3.1SeedanceNano Banana
  • Cost shown before you generate

Secure checkout by Stripe. Card details never touch our servers.

Popular

Creator

For regularly making Kavel drafts, final clips, and the image assets that go with them.
Popular
$119.80
$59.90 / month
The best pick if you create on a regular basis.
Quantity1x · $59.90
Total: 7,200 credits

What's included

  • 7,200 credits per month
  • Up to 1,440 images or 180 videosGrok ImagineNano Banana
  • Clean downloads, no watermark
  • Every model unlockedVeo 3.1Seedance 2Nano Banana 2
  • No shared queue

Secure checkout by Stripe. Card details never touch our servers.

Scale

Studio

For more output, high-resolution testing, and larger batches.
Incl. tax
$199.80
$99.90 / month
Ideal when several campaigns share one pool.
Quantity1x · $99.90
Total: 13,200 credits

What's included

  • 13,200 credits per month
  • Up to 2,640 images or 330 videosGrok ImagineNano Banana
  • Clean downloads, no watermark
  • Every model unlockedSeedance 2.5Kling 3.0Veo 3.1
  • No shared queue

Secure checkout by Stripe. Card details never touch our servers.

Not sure which to choose? Contact us

Charges appear as “KAVEL AI” on your card statement. You can cancel any time from Settings → Billing; cancellation takes effect at the end of the period you already paid for. Operator details, the full model list, and the refund window are on the about page.

One power, one costume, one render

Write the ability first. The first renders are free. An MHA OC maker is only as good as the ability you hand it, so write that first.