KavelKavel
  • Home
  • Showcases
  • History
  • Pricing
AI generation
  • AI video maker
  • AI image maker
AI video models
  • Seedance 2.5NEW
  • Seedance 2.0
  • Veo 3.1
  • Kling 3.0
  • Seedance 1.5 Pro
  • MiniMax H3NEW
  • Seedance 2 Mini
  • Seedance 2 Fast
  • Kling 2.6
  • Kling 3.0 TurboNEW
  • Wan 3.0
AI image models
  • Nano Banana 2HOT
  • Nano Banana Pro
  • GPT Image 2
  • Seedream 5.0 Lite
  • Nano Banana 2 Lite
  • Nano Banana
  • Gemini Flash Image
  • Gemini 3 Pro Image
  • ChatGPT Image Generator
  • Seedream 4.0
  • Seedream 4.5
  • Seedream 5.0 Pro
  • Qwen Image 3NEW
KavelKavel
Home/AI video
0
KavelKavel

Kavel is an AI creative studio with Nano Banana 2 for images and Seedance 2 and Veo 3.1 for video. From image to video, with the credit cost shown before you generate.

Product
AI image generatorNano Banana 2Seedance 2.0Veo 3.1Image studioPricing
Resources
AI video generatorExamplesVideo studioBlogAbout
© 2024 Kavel, All rights reserved
Privacy PolicyTerms of ServiceRefund Policy

Full-body still in · A walk out · No rig, no keyframes

AI Walking Effect

A stride, a coat that swings, a camera that backs away — built from a photo of someone standing perfectly still.

Animate a photo
The gait is invented, not loopedThe face survives the walkThe camera moves too
Strictly prohibits adult / NSFW content
Still → clip

Standing, then walking

A real run on this page's model. The still on one side is the only input; the clip on the other is what came back. Watch the trench coat rather than the face — it swings a fraction behind the body, which is the detail a pan across a photo can never fake. Every generation is different, so treat this as the range rather than a result you will get back identically.

After — walking toward camera
AI walking effect — the still photo it starts from
Before — standing still

Drag to compare before and after

AI video tool

What is the AI walking effect?

It takes one photograph of someone standing and generates a short clip of them walking, usually toward the lens. The person, the clothes and the location all come from your still; the stride, the fabric movement and the camera move are invented around them.

Video tool

Three kinds of people search for this, and they want slightly different things. There is the person with one good outfit photo who needs three seconds of movement for a reel, because a still stops the scroll and a walk holds it. There is the illustrator or 3D artist with a character sheet, who wants to see the design move before committing to a rig.

And there is everyone with an old photograph of a relative standing in a doorway, who has wanted to see them walk out of it since the day they found it.

What separates a convincing result from an uncanny one is almost never the face — it is the feet. Walking is a balance problem: the body has to fall forward and catch itself, the planted foot has to stay planted while the frame moves past it, and the swinging arm has to oppose the leading leg.

Get any of that wrong and the brain flags it instantly even when it cannot say why. The other tell is the ground. If the pavement slides underneath someone who is not pushing off it, they are on a treadmill, and no amount of facial detail rescues the shot.

This page runs on Seedance 2.0 rather than the free engine, deliberately. Image-to-video across five seconds is exactly where the cheap tiers drift: the coat changes colour, the face loosens, the shoes become a different pair. Paying per second for a model that holds identity is the whole product here. Free credits cover a first run, the estimate updates with length and resolution before you commit, and a failed generation is refunded unless it broke the content policy.

Creative engine

What the walk is built from

Upload a still where the whole body is in frame, describe the walk and the camera, and check the estimate before you generate.

1 still
Photo in
No rig
To build
Free retries
Failed runs

One still, no rig

No skeleton, no motion capture, no keyframes — the walk cycle is generated from a single frame of someone standing.

Direction is a sentence

Toward camera, away down a corridor, a slow strut or a hurried march: say it in the prompt and it changes the whole read.

Motion from a still runs through several tools here: two people instead of one in the AI hug video generator, a dance instead of a walk in the AI dance video generator, or carrying on from a clip you already have with the AI video extender.

How to use

From a standing photo to a walk

Three decisions, and the first one decides most of the result.

1

Give it legs to work with

Frame the whole body — hair to shoes — with a little floor visible below. A photo cropped at the waist has no lower body to build a stride from, and the model will invent one that does not match.

2

Say where they go and where the camera goes

Toward the lens with the camera backing away, or away down a hallway with the camera following. Naming both movements separately is the difference between travel and a treadmill.

3

Set the length, then run it twice

Short first: the gait either reads or it does not, and you will know inside two seconds. Once the stride looks right, rerun at the length you actually want.

Who it's for

Who needs a photo to walk

One still, three very different reasons to make it move.

The outfit post

A fit picture that already exists, turned into the three seconds of movement a feed rewards, without a second shoot or a tripod.

The character designer

See how a costume reads in motion — where the fabric catches, how the silhouette holds — before anyone spends a week rigging it.

The old photograph

A grandparent standing in a doorway in 1974, taking a few steps forward. It is the most-run version of this and the reason people find the tool at all.

Answers

Walking effect FAQ

What the generator does with a still, and where it struggles.

Poorly, and it is the single biggest cause of a bad result. If the frame stops at the waist the model has to invent a lower body from nothing, so the legs it builds rarely match the build, the trousers or the shoes you would expect. A full-length shot with some ground under the feet gives it everything it needs.

Because walking is a balance problem rather than a pose problem. The planted foot has to hold still against the ground while the frame moves past it; when the model loses that contact the feet skate and the whole stride reads as a treadmill. Shorter clips and a clearly described camera move both make it much less likely.

Yes, and stylised subjects often hold together better than photoreal humans do, because a viewer forgives an invented gait on a cartoon and forgives nothing on a real person. Character sheets and full-body renders work well as long as the whole figure is in frame.

Pick the length in the generator before you run. Longer is not automatically better here: a short clip that loops cleanly usually beats a long one that drifts halfway through, and since the model is billed by the second, the short version is also the cheap way to find out whether the gait works.

That is what the model on this page is chosen for. Identity across several seconds of motion is where cheaper video tiers give up first — the face loosens, the coat shifts colour, the shoes become a different pair. It is not guaranteed on every run, and a second attempt is usually the fix when it slips.

Only within reason. The location comes from your photo, so you can ask for a different camera move, a different pace or a different direction, but asking the model to relocate someone to a beach while also inventing a walk gives it two jobs and it will do both worse. Change the setting first, then animate the result.

The clip comes back silent by default, which is usually what you want — footsteps generated at the wrong tempo are more distracting than no footsteps at all. Add audio afterwards in whatever you edit in.

It is priced per second, and the estimate appears before you generate and updates with the length and resolution you choose. New accounts start with free credits, and a failed generation is refunded automatically unless it broke the content policy.

Kavel pricing — pay only for what you generate

One credit pool covers Nano Banana images and Seedance and Veo video. The cost shows before every run, and failed jobs are not charged. Use a subscription for ongoing work, or a one-time pack when you just need to top up.

No sign-up

Free

Try Kavel before paying anything — no account needed to start.
Incl. tax
$0
Start generating

What's included

  • 10 credits to start, with no sign-up
  • About 5 images before you decide anything
  • Up to 50 more credits a week from daily check-ins
  • Photo editing on Nano Banana 2 Lite
  • Every model on this page stays visible — upgrade to unlock

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Starter

A year of Starter credits for ongoing Kavel work.
Incl. tax
$20.67 / mo($248 / year)
Yearly credits are granted upfront
Quantity1x · $248
Total: 33,500 credits

What's included

  • 33,500 credits per year
  • About 178 five-second 720p videos, or 4,180 images
  • Works with Nano Banana images and Seedance and Veo video
  • Cost preview before you generate
  • Generation history

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Best value

Creator

A full year of Creator credits for ongoing Kavel work.
Popular
$47.92 / mo($575 / year)
Yearly credits are granted upfront
The lowest effective cost per credit for regular use.
Quantity1x · $575
Total: 89,700 credits

What's included

  • 89,700 credits per year
  • About 477 five-second 720p videos, or 11,200 images
  • Access to Seedance 2.0, Fast, and Mini
  • Nano Banana 2 generation and editing
  • Priority credit top-ups

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Yearly scale

Studio

A full year of Studio credits for ongoing Kavel video and image work.
Incl. tax
$79.92 / mo($959 / year)
Yearly credits are granted upfront
The lowest effective cost per credit for ongoing production.
Quantity1x · $959
Total: 166,800 credits

What's included

  • 166,800 credits per year
  • About 887 five-second 720p videos, or 20,850 images
  • Built for high-volume Kavel generation
  • Plenty of room for 4K rendering
  • Available across the supported models

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Credit packs

One-time top-ups — buy extra credits any time you run low.

Credit Pack 1500

A small top-up for quick tests and short drafts.
$19.90
Quantity1x · $19.90
Total: 1,500 credits

What's included

  • 1,500 credits
  • About 7 five-second 720p videos, or 187 images
  • No ongoing subscription
  • Available across the supported models

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Flexible

Credit Pack 3600

A larger top-up that covers several Kavel video runs.
$39.90
Quantity1x · $39.90
Total: 3,600 credits

What's included

  • 3,600 credits
  • About 19 five-second 720p videos, or 450 images
  • No ongoing subscription
  • Available across the supported models
  • Use for both video and image generation

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Batch

Credit Pack 9000

A production-scale top-up for large prompt batches.
$79.90
Quantity1x · $79.90
Total: 9,000 credits

What's included

  • 9,000 credits
  • About 47 five-second 720p videos, or 1,125 images
  • No ongoing subscription
  • Handy for Seedance 2.0 final renders
  • Valid for 365 days

VISAAMEXPayGooglePaylink

Secure checkout by Stripe. Card details never touch our servers.

Not sure which to choose? Contact us

Charges appear as “KAVEL AI” on your card statement. You can cancel any time from Settings → Billing; cancellation takes effect at the end of the period you already paid for.

Powered by

One credit balance for every Kavel image and video model

Use one balance across every supported image and video model — eleven of them today, listed below — and check the credit cost before each request.

Video models

Seedance 2.5 — up to 30 seconds in one generationSeedance 2.0, Fast and MiniSeedance 1.5 ProVeo 3.1 (Lite / Fast)Kling 3.0MiniMax H3Text-to-video, image-to-video and video-input workflowsCost preview before you generate

Image models

Nano Banana 2Nano Banana ProNano Banana 2 LiteGPT Image 2Seedream 5.0 LiteQwen Image 3Text-to-image and image-editing workflowsOne shared credit balance

Model credit guide

What each model costs in credits

You're only charged for successful generations. The exact estimate in the generator varies by model, length, resolution, audio, and number of images.

TypeModelCredit cost
VideoSeedance 2.5The long-take tier, priced per second: 5s 480p ≈ 211 credits, 5s 720p ≈ 473. A full 30s take runs ≈ 1,260 at 480p and ≈ 2,835 at 720p. Supplying a reference clip lowers the per-second rate.
VideoSeedance 2.05s 720p image-to-video ≈ 188 credits; text-to-video ≈ 308 credits. Scales with resolution and length.
VideoSeedance 2 FastFaster and lower cost. 5s 720p text-to-video ≈ 248 credits.
VideoSeedance 2 MiniThe cheapest Seedance tier. 5s 720p ≈ 154 credits, 5s 480p ≈ 72 credits.
VideoSeedance 1.5 ProAudio doubles the rate. 5s 720p ≈ 27 credits silent, ≈ 53 with audio; 1080p ≈ 57 and ≈ 113.
VideoVeo 3.1Billed per video, not per second (Lite tier). About 45 credits at 720p and 53 at 1080p.
VideoKling 3.0Audio raises the rate. 5s 720p ≈ 105 credits silent, ≈ 150 with audio; 1080p ≈ 135 and ≈ 203.
VideoMiniMax H3Fixed 2K, no resolution ladder. Priced per second — a 5s clip ≈ 158 credits.
ImageNano Banana 2Generate or edit from text and images. About 8 credits per 1K image, 12 at 2K, 18 at 4K.
ImageNano Banana ProConsistent run times across generations. About 12 credits per 1K or 2K image, 21 at 4K.
ImageNano Banana 2 LiteFaster, simpler variant. A flat 8 credits per image at every resolution. Start here to test.
ImageGPT Image 2The lowest-cost image model here. About 3 credits per 1K image, 6 at 2K, 12 at 4K.
ImageSeedream 5.0 LiteFlat pricing — about 8 credits per image whether you generate or edit.
More tools

Other ways to make a still move

Same starting point — one photograph — different motion out the other end.

Video tool

AI Hug Video Generator

Two people in one photo, turning toward each other instead of walking.

Animate a photo
AI Twerk Generator
Video tool

AI Twerk Generator

The other photo-to-motion request, with rather more hip movement in it.

Make it move
Video tool

AI Kiss Video Generator

Two people in one still, moving toward each other instead of toward the lens.

Animate a photo
Video model

Seedance 2.0

The model this page runs on, with its own tiers and rates.

See the model
Video model

Seedance 2.5

When five seconds is not the whole scene — thirty in one generation.

See the model

Make a still photo walk

One full-body shot, a described camera move, and a few seconds of someone walking who was standing perfectly still a minute ago.

Open the generatorSee pricing

AI Walking Effect

Video generator
Reference image*(0/2)

Reference images anchor the start/end frames. Elements are reusable anchors for any character, product, or style — reference them as @element_name in the prompt.

Use @ to place uploaded elements
  • Type @ or click the blue @ button, then choose an uploaded element from the list.
  • The selected element becomes an @element_name tag, so the model knows exactly which element you mean.
  • Element tags behave like labels: click one to replace it, or delete it as a whole.
Describe the result: subject, scene, camera movement, style, and where the video will be used.
0 / 2000
8s
Cost 300 credits0 credits remaining
Video preview